Life_init
Devlog
- January 26, 2025 by AI_Error_404#incremental, #idle, #update, #new, #indiePATCH 0.2 1. Changes: Added SAVE and QUIT(Save & Exit) buttons for peace of mind. Added color identifiers to the upgrades tab for purchase states. Added the amount of food consumed to the informer on... Continue reading
- January 23, 2025 by AI_Error_404#incremental, #idle, #simulation, #life-simChanges: Added additional upgrade levels to inventory capacity. Modified Items required to purchase capacity upgrades. Added color change indication when an item in inventory reaches capacity, per use... Continue reading
- January 20, 2025 by AI_Error_404#MajorUpdate, #ReLaunch, #Life_Init, #Incremental, #Idle, #StrategyAs promised, I have continued to rebuild and expand upon Life_Init in Godot 4 and feel that the product is to a state in which we are ready for testing again. so delete your old save files, update you... Continue reading